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AI Insights · Timothy · April 2025

Top Hypercasual Games in Croatia: Q1 2025 Performance

Explore the performance trends of the top 5 hypercasual games in Croatia during Q1 2025, with insights on downloads, revenue, and active users.

Top Hypercasual Games in Croatia: Q1 2025 Performance

In the first quarter of 2025, Croatia's gaming landscape saw significant activity among the top hypercasual games on a unified platform. Here’s a closer look at the performance metrics from Sensor Tower.

Block Blast! from Hungry Studio had a notable presence with weekly downloads starting at 19.6K and gradually declining to 4.9K by the end of March. The game's active user count began at 211.5K, decreasing to 144.8K. Revenue peaked at $62 in late January but saw no significant earnings for the remainder of the quarter.

Vita Mahjong, by Vita Studio, maintained a steady download rate with numbers fluctuating between 4.2K and 8.8K. The game’s active users increased from 19.4K to 25.9K, while revenue saw a slight rise, ending at $34 by March's close.

SCHOOLBOY RUNAWAY - STEALTH experienced a varied download pattern, peaking at 10.3K in January and dropping to 2.5K by March. Active users spiked at 21.3K mid-quarter, then fell to 4.8K. The game did not generate any revenue during this period.

Word Search Explorer® from PlaySimple Games showed a consistent download performance, peaking at 6.9K in January. Active users increased to 13.2K by the end of March. Revenue had a notable peak of $52 in late March.

Finally, Mini Games: Calm & Chill by CTC Technology Limited saw its downloads decrease from 5.8K to 1.4K. Active users also declined from 10.1K to 2.7K. Revenue was minimal, peaking at $30 at the start of the quarter.

For more detailed insights and further analysis, visit Sensor Tower's official site.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2025